terrain height amplifier: (value between 0 and 200, recommended below 100)
Find my code at
Choose a number below 200 and enter it in the input field.
Click the Generate button and a 3D terrain will be generated
using a freshly generated noise map and the entered amplifier.
About this project
|Project category||Own project|
|Team size||1 person|
This project was about writing an algorithm for generating a noise map.
I further expanded this by adding a 3D visualisation with Three.js,
using the color values of the pixels to determine the height.
Pro - Everything has been built up from my own theory and no foreknowledge of how noise maps work.
Con - The array used for the terrain height could better be 2D instead of 1D.