Minesweeper


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Click here to play.

Find my code at

GitHub

Instructions:
Use the mouse to play.
Left-click to reveal tiles.
Right-click to flag tiles.

About this project

Specs:
Project category School assignment
Framework Unity WebGL
Syntax C#
Deadline 4 days
Team size 1 person
Platform PC/Browser

The assignment

The assignment was to remake the classic Minesweeper.
Focus was on the algorhithms for detecting surrounding cells and flood-fill.

My feedback:
Pro - Despite divergent methods still a successful result.
Con - Cells check surroundings using raycast instead of grid position.