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About this project

Project category School assignment
Framework Unity WebGL
Syntax C#
Deadline 4 days
Team size 1 person
Platform PC/Browser

The assignment

The assignment was to remake the classic Minesweeper.
Focus was on the algorhithms for detecting surrounding cells and flood-fill.

My feedback:
Pro - Despite divergent methods still a successful result.
Con - Cells check surroundings using raycast instead of grid position.