Hexgrid Pathfinder


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Click here to play.

Find my code at

GitHub

Instructions:
Left mouse button = Starting position
Right mouse button = End position

About this project

Specs:
Type project School assignment
Framework Unity WebGL
Syntax C#
Deadline 10 days
Team size 1 person

The assignment

The assignment was to make a mesh in the shape of a hexagon. The goal of the assignment was to be able to create meshes that aren't included in Unity by default.
The hexagons needed to be aligned in a honeycomb grid.
As an addition to the assignment I turned the grid into a simple pathfinder.

My feedback:
Pro - First time I ever used pathfinding, and it works well.
Con - I should've made more use of the time I had.