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About this project
|Type project||School assignment|
|Team size||1 person|
The assignment was to make a mesh in the shape of a hexagon. The goal of the assignment was to be able to create meshes that aren't included in Unity by default.
The hexagons needed to be aligned in a honeycomb grid.
As an addition to the assignment I turned the grid into a simple pathfinder.
Pro - First time I ever used pathfinding, and it works well.
Con - I should've made more use of the time I had.